![]() You will rely a lot more on pemmican and freezing temperatures to make "iceboxes" to make food last so your pawns can survive. It's a new type of playthrough because there are no freezers, refrigerators, blasters, turrets, or dropships. Lastly, I'll go over my strategies on how I survived my "Wild West" using the tools and options I had available. Allows for current and new mods to be used Watermill generators are available allowing for earlier and more diverse power production rather than just relying on steam power only Molotovs are available allowing for easier disposal of dead raiders and old clothing 1.4 versions of the Wild West mods are all accessible through steam and are much easier to install The recreational items Piano and Bar are available with the Westerado B18 mod (I wrote up a code fix to Mlie so this should be fixed for 1.4 soonish.) Traps can be reactivated where in 1.4 if triggered, you need to rebuild traps Muffalos provide both milk and wool in B18 while in 1.4 they only provide wool Camels provide both milk and camelhair in B18 while in 1.4 they only provide milk (camelhair provides cold insulation that's only slightly worse than muffalo wool while having higher heat insulation it probably has the best all around temperature insulation in B18) Allows for older mods to be used that may have not been updated It's a little bit more work to get the B18 versions hence why I provide the links.īy the way, for those wondering what the advantages to either version are: Luckily for 1.3 and 1.4 users, all the mods I put together for my experience are all available for download/subscribing from Steam. Due to the length, I don't go into detail for each of these, but I do list them for easy access and use. Recently I have both updated my own Western modlist and this guide as well so I have a lot of mods to recommend. ![]() The reason being is two fold: 1) When I first discovered some of these mods, they were only available in the B18 version (Westernization Project and Steamworld), and 2) some of you might want to also include other B18 mods that were not updated to newer versions of Rimworld. I'll also link all the copies of those mods for Rimworld versions B18 and 1.4. What I'll do is first list the mods I used to recreate 19th century Wild West, except on a Rimworld planet, and why I chose each one. ![]() Luckily, there are plenty of mods for that! I liked the base game, don't get me wrong, but I have always wanted a Western game that played like Rimworld, but didn't involve Sci-Fi. That's where I sat after I got bored of my first Rimworld playthrough. Want Lords of the Rings? Lord of the Rims - Dwarvesīut if you're here, you're looking to give your game a Western Flavor, partially or entirely. Want a magic Rimworld? A RimWorld of Magic The base game itself is very well done by its creator, Tynan Sylvestor, but the modding community has really outdone itself. Someone mentioned and recommended Rimworld instead and I couldn't have been happier that I tried it out. When I first found Rimworld, I had mentioned my desire to play Dwarf Fortress to some friends, but I just couldn't get past the text base format of that game.
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